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Pathing and Collisions – How do they work?

Posted on September 24, 2023September 24, 2023 by dom700v

This stream was a little earlier today because of a scheduling conflict. I started out working on getting the tilemap to block off parts of the bedroom from where the cat can walk. This is important because I don’t want the cat to be able to walk through the litter box, the dresser, etc. I had spent a little time in the morning watching more youtube videos about the tilemaps and collisions and realized that the original video I watched didn’t do a great job explaining how you set up collisions.

At one point during the stream, I had all of the collision stuff working and the cat path finding its way to the cat bed. I broke something towards the end of the stream, so I’ll need to do some tinkering off stream to figure out how to fix it. I’ll post an update to the blog once I have the code all working again. I might also stream tomorrow.

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