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Dom700v – streamer on Joystick.tv

Dom700v – streamer on Joystick.tv

Programming Blog for Cat Simulator

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Category: Design

Back From A Break!

Posted on November 25, 2023November 25, 2023 by dom700v

Hey folks! Life has been keeping me really busy lately, so I missed streaming for a few weeks. I’m planning on returning to my normal streaming schedule, so be sure to stop by. Since this was the first session I had done in a while, I spent time reacquainting myself with the codebase and what…

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Progress on cat simulator – sitting and walking

Posted on October 28, 2023October 28, 2023 by dom700v

With a lot of trial error, I was able to finally get the cat using the correct directional sprites for sitting and walking. I’m so proud of my progress today! Couple of key insights that slipped past me for way too long. When you are in the sprite frames editor, you can select whether an…

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Better Cat Sprites!

Posted on October 8, 2023October 8, 2023 by dom700v

Today, I spent the stream trying to cleanup some better looking (animated) cat sprites. I got them from: https://pop-shop-packs.itch.io/cats-pixel-asset-pack?download . The big problem I was having with the sheets is that they wouldn’t import as-is b/c they weren’t spaced evenly. At first I thought I was going to have to create sprite sheets for each…

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Finally solved the navigation problems!

Posted on October 7, 2023October 7, 2023 by dom700v

Today’s accomplishments: I was so happy today when I finally got the pathing / navigating working correctly. When I started the stream, I added some debugging code that showed me that the “avoidance” code was slowing the cat down to zero. So despite having set avoidance on or off – it was having no effect….

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Navigation and more features!

Posted on October 1, 2023October 1, 2023 by dom700v

Today’s stream was more chill than usual. I spent long amounts of time with no visitors. It really allowed me to focus. My goals for the stream were as follows: I got most of this done. I spent a lot of time reading the docs for godot 4 because I found that phind was not…

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Shorter stream, but we got a lot done!

Posted on September 30, 2023September 30, 2023 by dom700v

No stream recording today, forgot to hit record! Woops! Between streams, I found this AI copilot service called phind. I’m not sponsored by them, just a customer. I signed up after I saw a thread on reddit. It kind of knows godot4, but it makes mistakes and answers in godot3 frequently. The thing that is…

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Pathing and Collisions – How do they work?

Posted on September 24, 2023September 24, 2023 by dom700v

This stream was a little earlier today because of a scheduling conflict. I started out working on getting the tilemap to block off parts of the bedroom from where the cat can walk. This is important because I don’t want the cat to be able to walk through the litter box, the dresser, etc. I…

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Today’s Stream: More Furniture

Posted on September 23, 2023September 23, 2023 by dom700v

In today’s stream, I went through the learning process for adding more furniture to the my game. Also, I tried to figure out how to make the cat path-find their way between the cat bed and litter box. To give me something to have the cat path to, I added a litter box and cat…

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First stream on the kitten stream game

Posted on September 2, 2023September 2, 2023 by dom700v

Hey everybody! Today is my first stream. I spent sometime brainstorming about the design of the game. Here are my notes:

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Recent Posts

  • Back From A Break!
  • Progress on cat simulator – sitting and walking
  • Better Cat Sprites!
  • Finally solved the navigation problems!
  • Navigation and more features!

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  • October 2023
  • September 2023

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